expansion press releaseThis is the press release which was send out by Sierra on Thursday May 16 2002 regarding the announcement of the official expansion pack for Empire Earth:
FOR IMMEDIATE RELEASE
Contact:
Adam Kahn
Sierra Entertainment, Inc.
adam.kahn
425.638.5606
Sierra Announces Development of Empire Earth: The Art of Conquest
Expansion to 2001's PC Game of the Year Adds New Epoch, Expanded
Single-Player Campaign and Unique Units, Buildings, Special Powers, and More
BELLEVUE, WA (May 16, 2002) - Sierra Entertainment, Inc., a studio of
Vivendi Universal Games, today announced development of the first expansion
to their award winning real-time strategy game, Empire Earth. In
development by Mad Doc Software and due on store shelves this Fall, Empire
Earth(tm): The Art of Conquest(tm) expands the scope of Empire Earth further
into the future, allowing for planetary conquest. The expansion pack offers
a new Space Age Epoch that covers the time period from 2200 to 2300 A.D.,
Earth's near future, and adds three new single-player campaigns, unique
units, buildings, special powers and more to Empire Earth. Players have
conquered new lands before, but this time to continue the dominance of their
civilization, they must cross the boundaries of space.
Released in November 2001, Empire Earth has become a worldwide hit, with
over one million copies sold. The game has won numerous industry awards,
including PC Game of the Year honors from GameSpy.com, a "Gold Award"
accolade by PC Action magazine in Germany, and a "Trophy Award" for special
achievement in gaming from PC Team magazine in France.
Empire Earth: The Art of Conquest includes three new single-player campaigns
set in ancient Rome, the Pacific Theater of World War II, and Asia in the
24th century. In addition, each of the 21 pre-designed civilizations in the
game gains a unique special power, building, or unit. Examples include: the
Kingdom of Italy's Metallurgy power, which allows them to pay building costs
with gold or iron interchangeably; Great Britain's S.A.S. unit will be able
to plant demolitions and swim across water; and the United States' market
building will allow that civilization to trade abundant resources for scarce
ones.
In Empire Earth: The Art of Conquest, gamers can become the greatest
conqueror of all time by creating, building, and leading a civilization to
transcend the ages - from the discovery of fire, to flight, to the next
frontier: space.
From Prehistory to the Space Age of the 24th Century, Empire Earth serves up
gaming on an epic scale. Empire Earth and Empire Earth: The Art of Conquest
cover over 500,000 years of human history, from the discovery of fire to the
laser battles of the future. Each player takes control of a fledgling
civilization and strives to forge the greatest of all empires.
About Mad Doc Software
Mad Doc Software, LLC was founded in November 1999 by Dr. Ian Lane Davis,
formerly Techical Director at Activision's Santa Monica studio. Mad Doc is
comprised of developers with a wealth of game experience, having been key
players on such games as Dark Reign, Battlezone, Civilization: Call To
Power, Star Trek: Armada, System Shock, Thief, Flight Unlimited, Thief 2:
The Metal Age, System Shock 2, and Flight Unlimited II. The experience,
drive, professionalism, and creativity of the Mad Doc team is now focused on
developing the next generation of ground-breaking games - a commitment that
places it squarely at the leading edge of the game industry.
About Sierra
Sierra Entertainment, Inc. http://www.sierra.com, a studio of Vivendi
Universal Games, is one of the original developers and largest worldwide
publishers of interactive entertainment and productivity software. Sierra is
renowned for releasing critically acclaimed and award winning titles that
represent a wide variety of computer entertainment on both next generation
console and PC platforms.
About Vivendi Universal Games
Headquartered in New York, NY, Vivendi Universal Games (www.vugames.com) is
a worldwide operating division of Vivendi Universal Publishing and a global
leader in multi-platform interactive entertainment. A leading publisher of
PC, console and online-based interactive content, the Company's portfolio of
development studios includes Blizzard Entertainment, Sierra Entertainment
and Universal Interactive. Through its Partner Publishing Group, Vivendi
Universal Games also co-publishes and/or distributes interactive products
for a number of strategic partners, including Empire Interactive, Fox
Interactive, Mythic Entertainment and Simon & Schuster, among others. Games
are one of parent company Vivendi Universal's key content areas, along with
movies, music and other publishing activities.