Empire Earth has many different buildings which all have their own abilities. Here is a quick rundown of what buildings are in the game and what there "special thing" is that they do:
Type
Building Name
Epoch
Cost
Special
Civil
Capitol
All
Citizens
Produce Citizens & Heroes; Morale bonus; Resource
drop-off bonus
Farm
III-XIV
Wood
Citizens can harvest farms for food
Granary
III-XIV
Wood
Collection point for farm crops
Hospital
III-XIV
Wood, Stone
Heals land units
House
All
Wood, Stone
Modifies Morale around a Town Center or Capitol
(adds 1 per house up to max.)
Settlement
All
Wood
Drop off for resources; Can be upgraded into a
Town Center with Citizens
Temple
All
Wood, Stone
Protection against Calamities
Town Center
All
Citizens
Produce Citizens & Heroes; Morale bonus; Resource
bonus; Can be upgraded into a Capitol with Citizens
University
III-XIV
Wood, Stone
Protects against conversion
Navy
Dock
II-XIV
Wood
Repairs all nearby ships
Naval Yard
X-XIV
Wood
Repairs all nearby ships
Military
Airport
X-XIV
Wood
Repairs, refuels, & rearms all aircraft
Archery Range
II-VI
Wood
Barracks
All
Wood
Fortress
III-XIV
Wood
Garrisons land units; Garrisoned units do not
count toward population
Cyber Factory
XIII-XIV
Wood
Makes Combat Cybers
Cyber Laboratory
XIII-XIV
Wood
Makes Ultra Cybers
Siege Workshop
IV-XIV
Wood
Stable
III-IX
Wood
Tank Factory
X-XIV
Wood
Defence
Tower
All
Stone
Upgrades at Town Center/Capitol
Wall
III-XIV
Stone
Upgrades at Town Center/Capitol
Gate
III-XIV
-
To build a gate: select a straight wall, click the
Gate button, then click on the wall to place the gate